利用pygame自制小游戏。
海洋之神在漆黑的海底深处,利用自身的光勇敢前进!在海里收集鱼骨头,有些鱼骨头可以转化为武器,用来攻击敌人。
开始:
游戏开始的界面:
快通关啦!
结尾致敬超级马里奥,碰到小蘑菇就可以去下一关冒险!
海底背景自己画的,按钮图案自己画的,通关蘑菇自己画的。
特效代码
import pygame
import random
import sys
import time
pygame.init()
clock = pygame.time.Clock()
win = pygame.display.set_mode((800, 600))
pygame.display.set_caption("Particles")
particles = []
colors = [(255, 255,250), (235, 65, 54), (255, 69, 0)]
class Particle():
def __init__(self, x, y, xvel, yvel, radius, color, gravity=None):
self.x = x
self.y = y
self.xvel = xvel
self.yvel = yvel
self.radius = radius
self.color = color
self.gravity = gravity
def render(self, win):
self.x += self.xvel
self.y += self.yvel
if self.gravity != None:
self.yvel += self.gravity
self.radius -= 0.1
pygame.draw.circle(win, self.color, (self.x, self.y), self.radius)
def DrawParticles():
for particle in particles:
particle.render(win)
if particle.radius <= 0:
particles.remove(particle)
while True:
clock.tick(60)
for event in pygame.event.get():
pos = pygame.mouse.get_pos()
if event.type == pygame.QUIT:
pygame.quit()
sys.exit(0)
for x in range(random.randint(5, 20)):
particle = Particle(pos[0], pos[1], random.randint(-100, 0) / 10, random.randint(1, 3), random.randint(2, 5),
random.choice(colors))
particles.append(particle)
win.fill((0, 0, 0))
DrawParticles()
pygame.display.update()
Credits:
游戏主角形象 :Cute Girl - Free Sprites | OpenGameArt.org
地图编辑器参考:https://github.com/russs123/LevelEditor
Fish Pack:
Gunner - Animated Character by Secret Hideout
Fantasy Game Music | Soundimage.org
Bullet Whizzing By Sounds | Effects | Sound Bites | Sound Clips from SoundBible.com
以上就是Python+Pygame实现海洋之神大冒险游戏的详细内容,更多关于Python Pygame游戏的资料请关注易知道(ezd.cc)其它相关文章!