怎么在react中画图?

在react中可以使用canvas画图,下面本篇文章给大家简单介绍一下React中使用canvas画图的方法。有一定的参考价值,有需要的朋友可以参考一下,希望对大家有所帮助。

React中使用canvas画图

开发环境:package.json

{
  "name": "antd-react",
  "version": "0.1.0",
  "private": true,
  "dependencies": {
    "antd": "^3.7.0",
    "install": "^0.12.1",
    "npm": "^6.2.0",
    "react": "^16.4.1",
    "react-amap": "^1.2.7",
    "react-dom": "^16.4.1",
    "react-player": "^1.6.4",
    "react-router-dom": "^4.3.1",
    "react-scripts": "1.1.4",
    "string.prototype.startswith": "^0.2.0"
  },
  "scripts": {
    "start": "react-app-rewired start",
    "build": "react-app-rewired build",
    "test": "react-app-rewired test --env=jsdom",
    "eject": "react-scripts eject"
  },
  "devDependencies": {
    "babel-plugin-import": "^1.8.0",
    "react-app-rewired": "^1.5.2"
  }}

获取真实DOM

都知道react虚拟DOM,既然用canvas绘图肯定要获取真实DOM。dome如下:

<canvas ref={this.canvas} width="780" height="1800">
    您的浏览器不支持canvas,请更换浏览器.
</canvas>
constructor(){
    super();
    this.canvas = React.createRef();
}
componentDidMount(){
    const canvas = this.canvas.current;
}

说明:经过这样这个对象的canvas属性指向被ref包装了一层的canvas元素。然后在元素被渲染之后通过canvas属性的current获取真实canvasDOM。
ref的用法(英文):https://reactjs.org/docs/refs-and-the-dom.html
ref的用法(中文):https://doc.react-china.org/docs/refs-and-the-dom.html

绘画技巧

1、获取当前CanvasRenderingContext2D实例的原型。

看看这个。

componentDidMount() {
    const canvas = this.canvas.current;
        if (canvas.getContext) {
            var ctx = canvas.getContext("2d");
            console.log(ctx);
            console.log(Object.getPrototypeOf(ctx));
        }
}

Object.getPrototypeOf()用于获取对象的原型,自己在浏览器上打印对比上面两的输出项的区别

2、给CanvasRenderingContext2D原型添加方法

    componentDidMount() {
        const canvas = this.canvas.current;
        if (canvas.getContext) {
            var ctx = canvas.getContext("2d");
            console.log(ctx);
            console.log(Object.getPrototypeOf(ctx));
            (function () {
                Object.getPrototypeOf(ctx).Triangle = function (x, y, r) {
                    this.save();
                    this.translate(x, y);
                    this.rotate(r);
                    this.beginPath();
                    this.moveTo(0, 0);
                    this.lineTo(10, 0);
                    this.lineTo(0, 10);
                    this.lineTo(-10, 0);
                    this.closePath();
                    this.fill();
                    this.restore();
                }
                Object.getPrototypeOf(ctx).line = function (x, y, x1, y1) {
                    this.save();
                    this.beginPath();
                    this.moveTo(x, y);
                    this.lineTo(x1, y1);
                    this.stroke();
                    this.restore();
                }
            })();
            ctx.strokeStyle = "#7C8B8C";
            ctx.line(90, 130, 320, 210);
            ctx.Triangle(320, 210, -Math.PI * .4);

        }

    }

ok

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