C#实现自定义光标并动态切换

目录

动态切换光标类型

自定义光标

系统有很多光标类型 :Cursors 类 (System.Windows.Input) | Microsoft Docs

本章介绍如何自定义光标、并动态切换光标类型。

动态切换光标类型

以白板书写为例:鼠标操作时,Cursor为红点;触摸时,Cursor为空;

public MainWindow() { InitializeComponent(); MouseEnter += (s, e) => { ShowMouseCursor(e); }; MouseMove += (s, e) => { ShowMouseCursor(e); }; StylusMove += (s, e) => { ShowNoneCursor(); }; }

设置光标显示:

private void ShowNoneCursor() { if (Cursor == Cursors.None) { return; } Cursor = Cursors.None; Mouse.UpdateCursor(); } private void ShowMouseCursor(MouseEventArgs e) { if (e.StylusDevice != null && e.StylusDevice.Id > -1) { return; } if (Cursor == GetFillCursor()) { return; } Cursor = GetFillCursor(); Mouse.UpdateCursor(); } private Cursor _fillCursor = null; private Cursor GetFillCursor() { return _fillCursor ?? (_fillCursor = CursorHelper.CreateFillCursor()); }

触摸书写时,会有个默认光标,所以此处把触摸时的光标置空Cursors.None。

Mouse.UpdateCursor()能强制更新光标。当然,不调用这个更新方法肉眼其实也看不出啥。。。

光标切换效果如上,前面一段是用鼠标书写,后面是触摸书写,光标类型有切换。红点光标自定义方案见下方。

自定义光标

自定义一个纯色的圆形光标:

public static Cursor CreateFillCursor(int size = 24, Brush fillBrush = null) { int unitSize = size / 4; var bmp = new Bitmap(size, size); using (Graphics g = Graphics.FromImage(bmp)) { g.Clip = new Region(new Rectangle(0, 0, size, size)); g.SmoothingMode = SmoothingMode.HighQuality; g.InterpolationMode = InterpolationMode.HighQualityBicubic; using (var pen = new Pen(fillBrush ?? Brushes.Red, unitSize)) { g.DrawEllipse(pen, new Rectangle(unitSize, unitSize, unitSize, unitSize)); } } return BitmapCursor.CreateBmpCursor(bmp); }

也可以通过图片资源BitmapSource来生成光标:

public static Cursor CreateFromBitmapSource(BitmapSource source) { var bitmap = BitmapSourceToBitmap(source); return BitmapCursor.CreateBmpCursor(bitmap); } private static Bitmap BitmapSourceToBitmap(BitmapSource source) { using (var stream = new MemoryStream()) { var e = new BmpBitmapEncoder(); e.Frames.Add(BitmapFrame.Create(source)); e.Save(stream); var bmp = new Bitmap(stream); return bmp; } }

BitmapCursor:

internal class BitmapCursor : SafeHandle { public override bool IsInvalid => handle == (IntPtr)(-1); public static Cursor CreateBmpCursor(Bitmap cursorBitmap) { var c = new BitmapCursor(cursorBitmap); return CursorInteropHelper.Create(c); } protected BitmapCursor(Bitmap cursorBitmap) : base((IntPtr)(-1), true) { handle = cursorBitmap.GetHicon(); } protected override bool ReleaseHandle() { bool result = DestroyIcon(handle); handle = (IntPtr)(-1); return result; } [DllImport("user32")] private static extern bool DestroyIcon(IntPtr hIcon); }

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